Venue: University of Virginia
Date: 2016
Position: Scenic Designer
Director: Cady Garey
Lighting Designer: Matthew Ishee
Paint Elevations Scale: 1/2″ = 1′-0″

Set in a thrust theatre, this show featured three very different scenic looks per act. The show not only travels through locations, but also through time – significantly. Metal became a source of inspiration for the design aesthetic, as it provided an industrial look that fit within the post-apocalyptic theme. The floor treatment focused on decay of copper, introducing a versatile green hue to the show. The design also featured a bike generator, magnetic curtains, a working streetlight, car parts from the junkyard, a curtain of camo net, and a crash pad for a fall effect that looked like an 8 foot drop into a river.